# ToString()

> Reconstructs the format string, but doesn't include escaped chars and tries to reconstruct placeholders.

## Definition

* **Type:** Method
* **Namespace:** [Unity.SmartStrings.Core.Parsing](/engine/6000.7/script-reference/unity/smartstrings/core/parsing.md)
* **Assembly:** UnityEngine.SmartStringsModule

```csharp
public override string ToString()
```

### Returns

| Type                                                           | Description |
| -------------------------------------------------------------- | ----------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) |             |
