# Dispose()

> Returns this instance to the object pool, which also clears all objects it owns. Do not use this instance after calling Format.Dispose

## Definition

* **Type:** Method
* **Namespace:** [Unity.SmartStrings.Core.Parsing](/engine/6000.7/script-reference/unity/smartstrings/core/parsing.md)
* **Assembly:** UnityEngine.SmartStringsModule

```csharp
public void Dispose()
```
