# Name

> An extension can be explicitly called by using its name. For example, "{0:list:N2}" will explicitly call the "list" extension.

## Definition

* **Type:** Property
* **Namespace:** [Unity.SmartStrings.Core.Extensions](/engine/6000.7/script-reference/unity/smartstrings/core/extensions.md)
* **Assembly:** UnityEngine.SmartStringsModule

```csharp
string Name { get; set; }
```
