# ExcludeContext<TContainer, TValue>

> Context object used during visitation to determine if a property should be visited or not.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Properties](/engine/6000.7/script-reference/unity/properties.md)
* **Assembly:** UnityEngine.PropertiesModule

```csharp
public readonly struct ExcludeContext<TContainer, TValue>
```

## Properties

| Property                                                                                 | Description                 |
| ---------------------------------------------------------------------------------------- | --------------------------- |
| [Property](/engine/6000.7/script-reference/unity/properties/excludecontext2/property.md) | The property being visited. |
