# FormatFramerate(float)

> Formats a given float framerate as a string in the format "X fps".

## Definition

* **Type:** Method
* **Namespace:** [Unity.ProjectAuditor.Editor.Utils](/engine/6000.7/script-reference/unity/projectauditor/editor/utils.md)
* **Assembly:** UnityEditor

```csharp
public static string FormatFramerate(float framerate)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): Framerate value to format.

### Returns

| Type                                                           | Description                                                |
| -------------------------------------------------------------- | ---------------------------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | A string representation of the input value as a framerate. |
