# IsIssue()

> Checks whether this ReportItem represents an Issue.

## Definition

* **Type:** Method
* **Namespace:** [Unity.ProjectAuditor.Editor](/engine/6000.7/script-reference/unity/projectauditor/editor.md)
* **Assembly:** UnityEditor

```csharp
public bool IsIssue()
```

### Returns

| Type                                                          | Description                                                           |
| ------------------------------------------------------------- | --------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the issue's descriptor ID is valid. Otherwise, returns false. |
