# Location

> Constructor

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.ProjectAuditor.Editor](/engine/6000.7/script-reference/unity/projectauditor/editor.md)
* **Assembly:** UnityEditor

## Location()

Constructor

```csharp
public Location()
```

## Location(string)

Constructor

```csharp
public Location(string path)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): File path

## Location(string, int)

Constructor with line number

```csharp
public Location(string path, int line)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): File path**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Line number
