# Descriptor(string, string, Areas, string, string)

> Initializes and returns an instance of Descriptor.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.ProjectAuditor.Editor](/engine/6000.7/script-reference/unity/projectauditor/editor.md)
* **Assembly:** UnityEditor

```csharp
public Descriptor(string id, string title, Areas areas, string description, string recommendation)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The Issue ID string.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): A short human-readable 'name' for the issue**** (\[Areas]\(/engine/6000.7/script-reference/unity/projectauditor/editor/areas)): The area(s) affected by this issue.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): A description of the issue.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Advice on how to resolve the issue.
