# KeepAliveDuringDomainReload

> Use to keep the ProfilerRecorder unmanaged instance running across a Unity domain reload.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Profiling](/engine/6000.7/script-reference/unity/profiling.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
KeepAliveDuringDomainReload = 2
```
