# Default

> Default initialization options. Equivalent to (SumSamplesInFrame | WrapAroundWhenCapacityReached).

## Definition

* **Type:** Field
* **Namespace:** [Unity.Profiling](/engine/6000.7/script-reference/unity/profiling.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Default = WrapAroundWhenCapacityReached | SumAllSamplesInFrame
```
