# implicit operator uint4x4(uint)

> Implicitly converts a single uint value to a uint4x4 matrix by assigning it to every component.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## implicit operator uint4x4(uint4x)

```csharp
public static implicit operator uint4x4(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |
