# explicit operator uint4x4

> Explicitly converts a single bool value to a uint4x4 matrix by converting it to uint and assigning it to every component.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## explicit operator uint4x4(uint4x)

Explicitly converts a single bool value to a uint4x4 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x4(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a bool4x4 matrix to a uint4x4 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x4(bool4x4 v)
```

### Parameters

**** (\[bool4x4]\(/engine/6000.7/script-reference/unity/mathematics/bool4x4)): bool4x4 to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a single int value to a uint4x4 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x4(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a int4x4 matrix to a uint4x4 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x4(int4x4 v)
```

### Parameters

**** (\[int4x4]\(/engine/6000.7/script-reference/unity/mathematics/int4x4)): int4x4 to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a single float value to a uint4x4 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x4(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a float4x4 matrix to a uint4x4 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x4(float4x4 v)
```

### Parameters

**** (\[float4x4]\(/engine/6000.7/script-reference/unity/mathematics/float4x4)): float4x4 to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a single double value to a uint4x4 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x4(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |

## explicit operator uint4x4(uint4x)

Explicitly converts a double4x4 matrix to a uint4x4 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x4(double4x4 v)
```

### Parameters

**** (\[double4x4]\(/engine/6000.7/script-reference/unity/mathematics/double4x4)): double4x4 to convert to uint4x4

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x4](/engine/6000.7/script-reference/unity/mathematics/uint4x4.md) | Converted value. |
