# implicit operator uint4x2(uint)

> Implicitly converts a single uint value to a uint4x2 matrix by assigning it to every component.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## implicit operator uint4x2(uint4x)

```csharp
public static implicit operator uint4x2(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.7/script-reference/unity/mathematics/uint4x2.md) | Converted value. |
