# operator ~(uint3x2)

> Returns the result of a componentwise bitwise not operation on a uint3x2 matrix.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public static uint3x2 operator ~(uint3x2 val)
```

### Parameters

**** (\[uint3x2]\(/engine/6000.7/script-reference/unity/mathematics/uint3x2)): Value to use when computing the componentwise bitwise not.

### Returns

| Type                                                                    | Description                                      |
| ----------------------------------------------------------------------- | ------------------------------------------------ |
| [uint3x2](/engine/6000.7/script-reference/unity/mathematics/uint3x2.md) | uint3x2 result of the componentwise bitwise not. |
