# uint2x4

> Constructs a uint2x4 matrix from four uint2 vectors.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## uint2x4(uint2, uint2, uint2, uint2)

Constructs a uint2x4 matrix from four uint2 vectors.

```csharp
public uint2x4(uint2 c0, uint2 c1, uint2 c2, uint2 c3)
```

### Parameters

**** (\[uint2]\(/engine/6000.7/script-reference/unity/mathematics/uint2)): The matrix column c0 will be set to this value.**** (\[uint2]\(/engine/6000.7/script-reference/unity/mathematics/uint2)): The matrix column c1 will be set to this value.**** (\[uint2]\(/engine/6000.7/script-reference/unity/mathematics/uint2)): The matrix column c2 will be set to this value.**** (\[uint2]\(/engine/6000.7/script-reference/unity/mathematics/uint2)): The matrix column c3 will be set to this value.

## uint2x4(uint, uint, uint, uint, uint, uint, uint, uint)

Constructs a uint2x4 matrix from 8 uint values given in row-major order.

```csharp
public uint2x4(uint m00, uint m01, uint m02, uint m03, uint m10, uint m11, uint m12, uint m13)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 0, column 0 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 0, column 1 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 0, column 2 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 0, column 3 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 1, column 0 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 1, column 1 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 1, column 2 will be set to this value.**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): The matrix at row 1, column 3 will be set to this value.

## uint2x4(uint)

Constructs a uint2x4 matrix from a single uint value by assigning it to every component.

```csharp
public uint2x4(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to uint2x4

## uint2x4(bool)

Constructs a uint2x4 matrix from a single bool value by converting it to uint and assigning it to every component.

```csharp
public uint2x4(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to uint2x4

## uint2x4(bool2x4)

Constructs a uint2x4 matrix from a bool2x4 matrix by componentwise conversion.

```csharp
public uint2x4(bool2x4 v)
```

### Parameters

**** (\[bool2x4]\(/engine/6000.7/script-reference/unity/mathematics/bool2x4)): bool2x4 to convert to uint2x4

## uint2x4(int)

Constructs a uint2x4 matrix from a single int value by converting it to uint and assigning it to every component.

```csharp
public uint2x4(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to uint2x4

## uint2x4(int2x4)

Constructs a uint2x4 matrix from a int2x4 matrix by componentwise conversion.

```csharp
public uint2x4(int2x4 v)
```

### Parameters

**** (\[int2x4]\(/engine/6000.7/script-reference/unity/mathematics/int2x4)): int2x4 to convert to uint2x4

## uint2x4(float)

Constructs a uint2x4 matrix from a single float value by converting it to uint and assigning it to every component.

```csharp
public uint2x4(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to uint2x4

## uint2x4(float2x4)

Constructs a uint2x4 matrix from a float2x4 matrix by componentwise conversion.

```csharp
public uint2x4(float2x4 v)
```

### Parameters

**** (\[float2x4]\(/engine/6000.7/script-reference/unity/mathematics/float2x4)): float2x4 to convert to uint2x4

## uint2x4(double)

Constructs a uint2x4 matrix from a single double value by converting it to uint and assigning it to every component.

```csharp
public uint2x4(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to uint2x4

## uint2x4(double2x4)

Constructs a uint2x4 matrix from a double2x4 matrix by componentwise conversion.

```csharp
public uint2x4(double2x4 v)
```

### Parameters

**** (\[double2x4]\(/engine/6000.7/script-reference/unity/mathematics/double2x4)): double2x4 to convert to uint2x4
