# Translate(float3)

> Returns a RigidTransform that translates by an amount specified by a float3 vector.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public static RigidTransform Translate(float3 vector)
```

### Parameters

**** (\[float3]\(/engine/6000.7/script-reference/unity/mathematics/float3)): The translation vector.

### Returns

| Type                                                                                  | Description                                                         |
| ------------------------------------------------------------------------------------- | ------------------------------------------------------------------- |
| [RigidTransform](/engine/6000.7/script-reference/unity/mathematics/rigidtransform.md) | The RigidTransform that translates by the given translation vector. |
