# saturate

> Returns the result of clamping the float value x into the interval [0, 1].

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## saturate(float)

Returns the result of clamping the float value x into the interval \[0, 1].

```csharp
public static float saturate(float x)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): Input value.

### Returns

| Type                                                          | Description                                          |
| ------------------------------------------------------------- | ---------------------------------------------------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | The clamping of the input into the interval \[0, 1]. |

## saturate(float2)

Returns the result of a componentwise clamping of the float2 vector x into the interval \[0, 1].

```csharp
public static float2 saturate(float2 x)
```

### Parameters

**** (\[float2]\(/engine/6000.7/script-reference/unity/mathematics/float2)): Input value.

### Returns

| Type                                                                  | Description                                                        |
| --------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [float2](/engine/6000.7/script-reference/unity/mathematics/float2.md) | The componentwise clamping of the input into the interval \[0, 1]. |

## saturate(float3)

Returns the result of a componentwise clamping of the float3 vector x into the interval \[0, 1].

```csharp
public static float3 saturate(float3 x)
```

### Parameters

**** (\[float3]\(/engine/6000.7/script-reference/unity/mathematics/float3)): Input value.

### Returns

| Type                                                                  | Description                                                        |
| --------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [float3](/engine/6000.7/script-reference/unity/mathematics/float3.md) | The componentwise clamping of the input into the interval \[0, 1]. |

## saturate(float4)

Returns the result of a componentwise clamping of the float4 vector x into the interval \[0, 1].

```csharp
public static float4 saturate(float4 x)
```

### Parameters

**** (\[float4]\(/engine/6000.7/script-reference/unity/mathematics/float4)): Input value.

### Returns

| Type                                                                  | Description                                                        |
| --------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | The componentwise clamping of the input into the interval \[0, 1]. |

## saturate(double)

Returns the result of clamping the double value x into the interval \[0, 1].

```csharp
public static double saturate(double x)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): Input value.

### Returns

| Type                                                           | Description                                          |
| -------------------------------------------------------------- | ---------------------------------------------------- |
| [double](https://learn.microsoft.com/dotnet/api/system.double) | The clamping of the input into the interval \[0, 1]. |

## saturate(double2)

Returns the result of a componentwise clamping of the double2 vector x into the interval \[0, 1].

```csharp
public static double2 saturate(double2 x)
```

### Parameters

**** (\[double2]\(/engine/6000.7/script-reference/unity/mathematics/double2)): Input value.

### Returns

| Type                                                                    | Description                                                        |
| ----------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [double2](/engine/6000.7/script-reference/unity/mathematics/double2.md) | The componentwise clamping of the input into the interval \[0, 1]. |

## saturate(double3)

Returns the result of a componentwise clamping of the double3 vector x into the interval \[0, 1].

```csharp
public static double3 saturate(double3 x)
```

### Parameters

**** (\[double3]\(/engine/6000.7/script-reference/unity/mathematics/double3)): Input value.

### Returns

| Type                                                                    | Description                                                        |
| ----------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [double3](/engine/6000.7/script-reference/unity/mathematics/double3.md) | The componentwise clamping of the input into the interval \[0, 1]. |

## saturate(double4)

Returns the result of a componentwise clamping of the double4 vector x into the interval \[0, 1].

```csharp
public static double4 saturate(double4 x)
```

### Parameters

**** (\[double4]\(/engine/6000.7/script-reference/unity/mathematics/double4)): Input value.

### Returns

| Type                                                                    | Description                                                        |
| ----------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [double4](/engine/6000.7/script-reference/unity/mathematics/double4.md) | The componentwise clamping of the input into the interval \[0, 1]. |
