# float4

> Returns a float4 vector constructed from four float values.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## float4(float, float, float, float)

Returns a float4 vector constructed from four float values.

```csharp
public static float4 float4(float x, float y, float z, float w)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's y component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's z component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's w component will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float, float, float2)

Returns a float4 vector constructed from two float values and a float2 vector.

```csharp
public static float4 float4(float x, float y, float2 zw)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's y component will be set to this value.**** (\[float2]\(/engine/6000.7/script-reference/unity/mathematics/float2)): The constructed vector's zw components will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float, float2, float)

Returns a float4 vector constructed from a float value, a float2 vector and a float value.

```csharp
public static float4 float4(float x, float2 yz, float w)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float2]\(/engine/6000.7/script-reference/unity/mathematics/float2)): The constructed vector's yz components will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's w component will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float, float3)

Returns a float4 vector constructed from a float value and a float3 vector.

```csharp
public static float4 float4(float x, float3 yzw)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float3]\(/engine/6000.7/script-reference/unity/mathematics/float3)): The constructed vector's yzw components will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float2, float, float)

Returns a float4 vector constructed from a float2 vector and two float values.

```csharp
public static float4 float4(float2 xy, float z, float w)
```

### Parameters

**** (\[float2]\(/engine/6000.7/script-reference/unity/mathematics/float2)): The constructed vector's xy components will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's z component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's w component will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float2, float2)

Returns a float4 vector constructed from two float2 vectors.

```csharp
public static float4 float4(float2 xy, float2 zw)
```

### Parameters

**** (\[float2]\(/engine/6000.7/script-reference/unity/mathematics/float2)): The constructed vector's xy components will be set to this value.**** (\[float2]\(/engine/6000.7/script-reference/unity/mathematics/float2)): The constructed vector's zw components will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float3, float)

Returns a float4 vector constructed from a float3 vector and a float value.

```csharp
public static float4 float4(float3 xyz, float w)
```

### Parameters

**** (\[float3]\(/engine/6000.7/script-reference/unity/mathematics/float3)): The constructed vector's xyz components will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's w component will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float4)

Returns a float4 vector constructed from a float4 vector.

```csharp
public static float4 float4(float4 xyzw)
```

### Parameters

**** (\[float4]\(/engine/6000.7/script-reference/unity/mathematics/float4)): The constructed vector's xyzw components will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | float4 constructed from arguments. |

## float4(float)

Returns a float4 vector constructed from a single float value by assigning it to every component.

```csharp
public static float4 float4(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(bool)

Returns a float4 vector constructed from a single bool value by converting it to float and assigning it to every component.

```csharp
public static float4 float4(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(bool4)

Return a float4 vector constructed from a bool4 vector by componentwise conversion.

```csharp
public static float4 float4(bool4 v)
```

### Parameters

**** (\[bool4]\(/engine/6000.7/script-reference/unity/mathematics/bool4)): bool4 to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(int)

Returns a float4 vector constructed from a single int value by converting it to float and assigning it to every component.

```csharp
public static float4 float4(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(int4)

Return a float4 vector constructed from a int4 vector by componentwise conversion.

```csharp
public static float4 float4(int4 v)
```

### Parameters

**** (\[int4]\(/engine/6000.7/script-reference/unity/mathematics/int4)): int4 to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(uint)

Returns a float4 vector constructed from a single uint value by converting it to float and assigning it to every component.

```csharp
public static float4 float4(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(uint4)

Return a float4 vector constructed from a uint4 vector by componentwise conversion.

```csharp
public static float4 float4(uint4 v)
```

### Parameters

**** (\[uint4]\(/engine/6000.7/script-reference/unity/mathematics/uint4)): uint4 to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(half)

Returns a float4 vector constructed from a single half value by converting it to float and assigning it to every component.

```csharp
public static float4 float4(half v)
```

### Parameters

**** (\[half]\(/engine/6000.7/script-reference/unity/mathematics/half)): half to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(half4)

Return a float4 vector constructed from a half4 vector by componentwise conversion.

```csharp
public static float4 float4(half4 v)
```

### Parameters

**** (\[half4]\(/engine/6000.7/script-reference/unity/mathematics/half4)): half4 to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(double)

Returns a float4 vector constructed from a single double value by converting it to float and assigning it to every component.

```csharp
public static float4 float4(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |

## float4(double4)

Return a float4 vector constructed from a double4 vector by componentwise conversion.

```csharp
public static float4 float4(double4 v)
```

### Parameters

**** (\[double4]\(/engine/6000.7/script-reference/unity/mathematics/double4)): double4 to convert to float4

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Converted value. |
