# operator <<(int4x4, int)

> Returns the result of a componentwise left shift operation on an int4x4 matrix by a number of bits specified by a single int.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public static int4x4 operator <<(int4x4 x, int n)
```

### Parameters

**** (\[int4x4]\(/engine/6000.7/script-reference/unity/mathematics/int4x4)): The matrix to left shift.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The number of bits to left shift.

### Returns

| Type                                                                  | Description                                 |
| --------------------------------------------------------------------- | ------------------------------------------- |
| [int4x4](/engine/6000.7/script-reference/unity/mathematics/int4x4.md) | The result of the componentwise left shift. |
