# operator ==

> Returns the result of a componentwise equality operation on two int4x2 matrices.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## operator ==(int4x2, int4x2)

Returns the result of a componentwise equality operation on two int4x2 matrices.

```csharp
public static bool4x2 operator ==(int4x2 lhs, int4x2 rhs)
```

### Parameters

**** (\[int4x2]\(/engine/6000.7/script-reference/unity/mathematics/int4x2)): Left hand side int4x2 to use to compute componentwise equality.**** (\[int4x2]\(/engine/6000.7/script-reference/unity/mathematics/int4x2)): Right hand side int4x2 to use to compute componentwise equality.

### Returns

| Type                                                                    | Description                                   |
| ----------------------------------------------------------------------- | --------------------------------------------- |
| [bool4x2](/engine/6000.7/script-reference/unity/mathematics/bool4x2.md) | bool4x2 result of the componentwise equality. |

## operator ==(int4x2, int)

Returns the result of a componentwise equality operation on an int4x2 matrix and an int value.

```csharp
public static bool4x2 operator ==(int4x2 lhs, int rhs)
```

### Parameters

**** (\[int4x2]\(/engine/6000.7/script-reference/unity/mathematics/int4x2)): Left hand side int4x2 to use to compute componentwise equality.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Right hand side int to use to compute componentwise equality.

### Returns

| Type                                                                    | Description                                   |
| ----------------------------------------------------------------------- | --------------------------------------------- |
| [bool4x2](/engine/6000.7/script-reference/unity/mathematics/bool4x2.md) | bool4x2 result of the componentwise equality. |

## operator ==(int, int4x2)

Returns the result of a componentwise equality operation on an int value and an int4x2 matrix.

```csharp
public static bool4x2 operator ==(int lhs, int4x2 rhs)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Left hand side int to use to compute componentwise equality.**** (\[int4x2]\(/engine/6000.7/script-reference/unity/mathematics/int4x2)): Right hand side int4x2 to use to compute componentwise equality.

### Returns

| Type                                                                    | Description                                   |
| ----------------------------------------------------------------------- | --------------------------------------------- |
| [bool4x2](/engine/6000.7/script-reference/unity/mathematics/bool4x2.md) | bool4x2 result of the componentwise equality. |
