# operator !=

> Returns the result of a componentwise not equal operation on two int2 vectors.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## operator !=(int2, int2)

Returns the result of a componentwise not equal operation on two int2 vectors.

```csharp
public static bool2 operator !=(int2 lhs, int2 rhs)
```

### Parameters

**** (\[int2]\(/engine/6000.7/script-reference/unity/mathematics/int2)): Left hand side int2 to use to compute componentwise not equal.**** (\[int2]\(/engine/6000.7/script-reference/unity/mathematics/int2)): Right hand side int2 to use to compute componentwise not equal.

### Returns

| Type                                                                | Description                                  |
| ------------------------------------------------------------------- | -------------------------------------------- |
| [bool2](/engine/6000.7/script-reference/unity/mathematics/bool2.md) | bool2 result of the componentwise not equal. |

## operator !=(int2, int)

Returns the result of a componentwise not equal operation on an int2 vector and an int value.

```csharp
public static bool2 operator !=(int2 lhs, int rhs)
```

### Parameters

**** (\[int2]\(/engine/6000.7/script-reference/unity/mathematics/int2)): Left hand side int2 to use to compute componentwise not equal.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Right hand side int to use to compute componentwise not equal.

### Returns

| Type                                                                | Description                                  |
| ------------------------------------------------------------------- | -------------------------------------------- |
| [bool2](/engine/6000.7/script-reference/unity/mathematics/bool2.md) | bool2 result of the componentwise not equal. |

## operator !=(int, int2)

Returns the result of a componentwise not equal operation on an int value and an int2 vector.

```csharp
public static bool2 operator !=(int lhs, int2 rhs)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Left hand side int to use to compute componentwise not equal.**** (\[int2]\(/engine/6000.7/script-reference/unity/mathematics/int2)): Right hand side int2 to use to compute componentwise not equal.

### Returns

| Type                                                                | Description                                  |
| ------------------------------------------------------------------- | -------------------------------------------- |
| [bool2](/engine/6000.7/script-reference/unity/mathematics/bool2.md) | bool2 result of the componentwise not equal. |
