# Normalize

> Normalizes the given Plane.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics.Geometry](/engine/6000.7/script-reference/unity/mathematics/geometry.md)
* **Assembly:** UnityEngine.MathematicsModule

## Normalize(Plane)

Normalizes the given Plane.

```csharp
public static Plane Normalize(Plane plane)
```

### Parameters

**** (\[Plane]\(/engine/6000.7/script-reference/unity/mathematics/geometry/plane)): Plane to normalize.

### Returns

| Type                                                                         | Description       |
| ---------------------------------------------------------------------------- | ----------------- |
| [Plane](/engine/6000.7/script-reference/unity/mathematics/geometry/plane.md) | Normalized Plane. |

## Normalize(float4)

Normalizes the plane represented by the given plane coefficients.

```csharp
public static float4 Normalize(float4 planeCoefficients)
```

### Parameters

**** (\[float4]\(/engine/6000.7/script-reference/unity/mathematics/float4)): Plane coefficients A, B, C, D stored in x, y, z, w (respectively).

### Returns

| Type                                                                  | Description                    |
| --------------------------------------------------------------------- | ------------------------------ |
| [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md) | Normalized plane coefficients. |

### Remarks

The plane coefficients are A, B, C, D and stored in that order in the [float4](/engine/6000.7/script-reference/unity/mathematics/float4.md).
