# operator !=

> Returns the result of a componentwise not equal operation on two double4x3 matrices.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## operator !=(double4x3, double4x3)

Returns the result of a componentwise not equal operation on two double4x3 matrices.

```csharp
public static bool4x3 operator !=(double4x3 lhs, double4x3 rhs)
```

### Parameters

**** (\[double4x3]\(/engine/6000.7/script-reference/unity/mathematics/double4x3)): Left hand side double4x3 to use to compute componentwise not equal.**** (\[double4x3]\(/engine/6000.7/script-reference/unity/mathematics/double4x3)): Right hand side double4x3 to use to compute componentwise not equal.

### Returns

| Type                                                                    | Description                                    |
| ----------------------------------------------------------------------- | ---------------------------------------------- |
| [bool4x3](/engine/6000.7/script-reference/unity/mathematics/bool4x3.md) | bool4x3 result of the componentwise not equal. |

## operator !=(double4x3, double)

Returns the result of a componentwise not equal operation on a double4x3 matrix and a double value.

```csharp
public static bool4x3 operator !=(double4x3 lhs, double rhs)
```

### Parameters

**** (\[double4x3]\(/engine/6000.7/script-reference/unity/mathematics/double4x3)): Left hand side double4x3 to use to compute componentwise not equal.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): Right hand side double to use to compute componentwise not equal.

### Returns

| Type                                                                    | Description                                    |
| ----------------------------------------------------------------------- | ---------------------------------------------- |
| [bool4x3](/engine/6000.7/script-reference/unity/mathematics/bool4x3.md) | bool4x3 result of the componentwise not equal. |

## operator !=(double, double4x3)

Returns the result of a componentwise not equal operation on a double value and a double4x3 matrix.

```csharp
public static bool4x3 operator !=(double lhs, double4x3 rhs)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): Left hand side double to use to compute componentwise not equal.**** (\[double4x3]\(/engine/6000.7/script-reference/unity/mathematics/double4x3)): Right hand side double4x3 to use to compute componentwise not equal.

### Returns

| Type                                                                    | Description                                    |
| ----------------------------------------------------------------------- | ---------------------------------------------- |
| [bool4x3](/engine/6000.7/script-reference/unity/mathematics/bool4x3.md) | bool4x3 result of the componentwise not equal. |
