# double4

> Constructs a double4 vector from four double values.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Mathematics](/engine/6000.7/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## double4(double, double, double, double)

Constructs a double4 vector from four double values.

```csharp
public double4(double x, double y, double z, double w)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's x component will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's y component will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's z component will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's w component will be set to this value.

## double4(double, double, double2)

Constructs a double4 vector from two double values and a double2 vector.

```csharp
public double4(double x, double y, double2 zw)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's x component will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's y component will be set to this value.**** (\[double2]\(/engine/6000.7/script-reference/unity/mathematics/double2)): The constructed vector's zw components will be set to this value.

## double4(double, double2, double)

Constructs a double4 vector from a double value, a double2 vector and a double value.

```csharp
public double4(double x, double2 yz, double w)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's x component will be set to this value.**** (\[double2]\(/engine/6000.7/script-reference/unity/mathematics/double2)): The constructed vector's yz components will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's w component will be set to this value.

## double4(double, double3)

Constructs a double4 vector from a double value and a double3 vector.

```csharp
public double4(double x, double3 yzw)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's x component will be set to this value.**** (\[double3]\(/engine/6000.7/script-reference/unity/mathematics/double3)): The constructed vector's yzw components will be set to this value.

## double4(double2, double, double)

Constructs a double4 vector from a double2 vector and two double values.

```csharp
public double4(double2 xy, double z, double w)
```

### Parameters

**** (\[double2]\(/engine/6000.7/script-reference/unity/mathematics/double2)): The constructed vector's xy components will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's z component will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's w component will be set to this value.

## double4(double2, double2)

Constructs a double4 vector from two double2 vectors.

```csharp
public double4(double2 xy, double2 zw)
```

### Parameters

**** (\[double2]\(/engine/6000.7/script-reference/unity/mathematics/double2)): The constructed vector's xy components will be set to this value.**** (\[double2]\(/engine/6000.7/script-reference/unity/mathematics/double2)): The constructed vector's zw components will be set to this value.

## double4(double3, double)

Constructs a double4 vector from a double3 vector and a double value.

```csharp
public double4(double3 xyz, double w)
```

### Parameters

**** (\[double3]\(/engine/6000.7/script-reference/unity/mathematics/double3)): The constructed vector's xyz components will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The constructed vector's w component will be set to this value.

## double4(double4)

Constructs a double4 vector from a double4 vector.

```csharp
public double4(double4 xyzw)
```

### Parameters

**** (\[double4]\(/engine/6000.7/script-reference/unity/mathematics/double4)): The constructed vector's xyzw components will be set to this value.

## double4(double)

Constructs a double4 vector from a single double value by assigning it to every component.

```csharp
public double4(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to double4

## double4(bool)

Constructs a double4 vector from a single bool value by converting it to double and assigning it to every component.

```csharp
public double4(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to double4

## double4(bool4)

Constructs a double4 vector from a bool4 vector by componentwise conversion.

```csharp
public double4(bool4 v)
```

### Parameters

**** (\[bool4]\(/engine/6000.7/script-reference/unity/mathematics/bool4)): bool4 to convert to double4

## double4(int)

Constructs a double4 vector from a single int value by converting it to double and assigning it to every component.

```csharp
public double4(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to double4

## double4(int4)

Constructs a double4 vector from a int4 vector by componentwise conversion.

```csharp
public double4(int4 v)
```

### Parameters

**** (\[int4]\(/engine/6000.7/script-reference/unity/mathematics/int4)): int4 to convert to double4

## double4(uint)

Constructs a double4 vector from a single uint value by converting it to double and assigning it to every component.

```csharp
public double4(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to double4

## double4(uint4)

Constructs a double4 vector from a uint4 vector by componentwise conversion.

```csharp
public double4(uint4 v)
```

### Parameters

**** (\[uint4]\(/engine/6000.7/script-reference/unity/mathematics/uint4)): uint4 to convert to double4

## double4(half)

Constructs a double4 vector from a single half value by converting it to double and assigning it to every component.

```csharp
public double4(half v)
```

### Parameters

**** (\[half]\(/engine/6000.7/script-reference/unity/mathematics/half)): half to convert to double4

## double4(half4)

Constructs a double4 vector from a half4 vector by componentwise conversion.

```csharp
public double4(half4 v)
```

### Parameters

**** (\[half4]\(/engine/6000.7/script-reference/unity/mathematics/half4)): half4 to convert to double4

## double4(float)

Constructs a double4 vector from a single float value by converting it to double and assigning it to every component.

```csharp
public double4(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to double4

## double4(float4)

Constructs a double4 vector from a float4 vector by componentwise conversion.

```csharp
public double4(float4 v)
```

### Parameters

**** (\[float4]\(/engine/6000.7/script-reference/unity/mathematics/float4)): float4 to convert to double4
