# Keys

> The variant keys authored for this scope, used by the editor to lay out variant rows.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public IReadOnlyList<string> Keys { get; }
```
