# TableCollectionNameGuid

> The asset guid of the table collection.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public GUID TableCollectionNameGuid { get; }
```

### Remarks

The value is the default all-zero GUID until the editor assigns the collection's asset guid when the asset is created. The setter is internal, so at runtime this property is effectively read-only.
