# Entries

> The entries this table holds for its locale.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public IReadOnlyList<IResourceEntry> Entries { get; }
```

### Remarks

The list is read-only. Change its contents through [ResourceTable.AddEntry](/engine/6000.7/script-reference/unity/localization/resourcetable/addentry.md), [ResourceTable.AddStringEntry](/engine/6000.7/script-reference/unity/localization/resourcetable/addstringentry.md), [ResourceTable.RemoveEntry](/engine/6000.7/script-reference/unity/localization/resourcetable/removeentry.md), and [ResourceTable.RemoveAllEntries](/engine/6000.7/script-reference/unity/localization/resourcetable/removeallentries.md).
