# VariantData

> One variant value: the selector key it applies to and the string payload.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Localization.Providers.FileTables](/engine/6000.7/script-reference/unity/localization/providers/filetables.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public struct VariantData
```

## Fields

| Value                                                                                                 | Description                             |
| ----------------------------------------------------------------------------------------------------- | --------------------------------------- |
| [Key](/engine/6000.7/script-reference/unity/localization/providers/filetables/variantdata/key.md)     | The selector key this value applies to. |
| [Value](/engine/6000.7/script-reference/unity/localization/providers/filetables/variantdata/value.md) | The string payload.                     |
