# PreloadSelectedLocaleAndFallbacks

> The flagged tables preload for the selected locale and every locale in its fallback chain.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
PreloadSelectedLocaleAndFallbacks = 2
```
