# RemoveMetadata(IMetadata)

> Removes a specific metadata item from the collection.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public bool RemoveMetadata(IMetadata metadata)
```

### Parameters

**** (\[IMetadata]\(/engine/6000.7/script-reference/unity/localization/imetadata)): The item to remove.

### Returns

| Type                                                          | Description                                                     |
| ------------------------------------------------------------- | --------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if the item was present and removed; otherwise, `false`. |

### Remarks

The item is removed by reference, so pass the same instance that was added.

Remove a previously added metadata item.

### Examples

```csharp
using Unity.Localization;

namespace Unity.Localization.Samples
{
    public class MetadataCollectionRemoveMetadataExample
    {
        public bool Run(MetadataCollection metadata, IMetadata item)
            => metadata.RemoveMetadata(item);
    }
}
```
