# LocalizedTexture()

> Creates a localized texture reference.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public LocalizedTexture()
```

### Remarks

The reference resolves a Texture, but style and image fields ask for the narrower Texture2D or a Background, and no built-in converter widens from Texture to either.
