# HasLocaleOverride

> Whether a locale override is set on this reference.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public bool HasLocaleOverride { get; }
```

### Remarks

Returns `true` when [LocalizedReference.LocaleOverride](/engine/6000.7/script-reference/unity/localization/localizedreference/localeoverride.md) holds a defined locale identifier.
