# LocalizedAsset<TObject>.ChangeHandler

> Represents a method that receives a resolved localized asset value.

## Definition

* **Type:** Delegate
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public delegate void LocalizedAsset<TObject>.ChangeHandler(TObject value)
```

## Remarks

Used by the [LocalizedAsset\<TObject>.AssetChanged](/engine/6000.7/script-reference/unity/localization/localizedasset1/assetchanged.md) event to deliver the loaded asset to subscribers.
