# SelectedProvider

> The asset provider used as the default when creating new localized content.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
public IAssetProvider SelectedProvider { get; set; }
```

### Remarks

This is the entry in the [LocalizationSettings.Database](/engine/6000.7/script-reference/unity/localization/localizationsettings/database.md)'s [AssetProvider](/engine/6000.7/script-reference/unity/localization/providers/assetprovider.md) chain chosen as the default for new content, or null until one is selected during setup. It is backed by [AssetProvider.Selected](/engine/6000.7/script-reference/unity/localization/providers/assetprovider/selected.md), so it stays valid when a provider is removed from the chain.
