# Asynchronous

> Resolves values through an asynchronous load, deferring the result until the content is available.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
Asynchronous = 0
```
