# PostInitialize(LocalizationSettings)

> Runs one-time setup once the startup locale has been selected.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
void PostInitialize(LocalizationSettings settings)
```

### Parameters

**** (\[LocalizationSettings]\(/engine/6000.7/script-reference/unity/localization/localizationsettings)): The localization settings instance that finished initializing.
