# PostProcessValue<T>(T)

> Returns the transformed value, or the value unchanged.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

```csharp
T PostProcessValue<T>(T value)
```

### Parameters

**** (T): The resolved value.

### Returns

| Type | Description                                                                |
| ---- | -------------------------------------------------------------------------- |
| T    | The transformed value, or `value` when the implementation leaves it alone. |

### Remarks

Called once per resolved value for the locale that implements this interface. Return `value` unchanged for types the implementation does not transform. An exception thrown here propagates to whatever asked for the localized value, so handle unexpected input rather than throwing.

Additional Resources: [Locale](/engine/6000.7/script-reference/unity/localization/locale.md)

Run a locale's transform over a resolved value.

### Examples

```csharp
namespace Unity.Localization.Samples
{
    public static class PostProcessValueExample
    {
        public static string Transform(IPostProcessValueLocale locale, string value)
        {
            return locale.PostProcessValue(value);
        }
    }
}
```
