# GetTable(LocaleIdentifier)

> Returns the table for a locale.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization.Editor](/engine/6000.7/script-reference/unity/localization/editor.md)
* **Assembly:** UnityEditor

```csharp
public ResourceTable GetTable(LocaleIdentifier locale)
```

### Parameters

**** (\[LocaleIdentifier]\(/engine/6000.7/script-reference/unity/localization/localeidentifier)): The locale to find.

### Returns

| Type                                                                                 | Description                                                                                                                    |
| ------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------ |
| [ResourceTable](/engine/6000.7/script-reference/unity/localization/resourcetable.md) | The matching [ResourceTable](/engine/6000.7/script-reference/unity/localization/resourcetable.md), or `null` when none exists. |
