# LocalesChanged

> Occurs when the set of available locales in the project changes.

## Definition

* **Type:** Event
* **Namespace:** [Unity.Localization.Editor](/engine/6000.7/script-reference/unity/localization/editor.md)
* **Assembly:** UnityEditor

```csharp
[AutoStaticsCleanup]
public static event Action LocalesChanged
```

### Remarks

Raised after a [Locale](/engine/6000.7/script-reference/unity/localization/locale.md) is added to, removed from, enabled in, disabled in, or reordered in the active [LocalizationSettings](/engine/6000.7/script-reference/unity/localization/localizationsettings.md) through the editor, so editor UI can refresh. Locales that code adds to the settings directly do not raise it.
