# TableAddress(ResourceTableCollection, ResourceTable)

> Returns the address a per-locale table is served under, keyed by collection name.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization.Editor](/engine/6000.7/script-reference/unity/localization/editor.md)
* **Assembly:** UnityEditor

```csharp
protected static string TableAddress(ResourceTableCollection collection, ResourceTable table)
```

### Parameters

**** (\[ResourceTableCollection]\(/engine/6000.7/script-reference/unity/localization/editor/resourcetablecollection)): The collection the table belongs to.**** (\[ResourceTable]\(/engine/6000.7/script-reference/unity/localization/resourcetable)): The per-locale table.

### Returns

| Type                                                           | Description                            |
| -------------------------------------------------------------- | -------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The address the table is served under. |

### Remarks

The form is `{collectionName}_{localeCode}`. Register this alongside [AssetProviderEditor.GuidTableAddress](/engine/6000.7/script-reference/unity/localization/editor/assetprovidereditor/guidtableaddress.md) so a reference by either name or guid resolves.

Additional Resources: [AssetProviderEditor.GuidTableAddress](/engine/6000.7/script-reference/unity/localization/editor/assetprovidereditor/guidtableaddress.md)
