# GuidTableAddress(ResourceTableCollection, ResourceTable)

> Returns the address a per-locale table is served under, keyed by the collection guid.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization.Editor](/engine/6000.7/script-reference/unity/localization/editor.md)
* **Assembly:** UnityEditor

```csharp
protected static string GuidTableAddress(ResourceTableCollection collection, ResourceTable table)
```

### Parameters

**** (\[ResourceTableCollection]\(/engine/6000.7/script-reference/unity/localization/editor/resourcetablecollection)): The collection the table belongs to.**** (\[ResourceTable]\(/engine/6000.7/script-reference/unity/localization/resourcetable)): The per-locale table.

### Returns

| Type                                                           | Description                                                                                |
| -------------------------------------------------------------- | ------------------------------------------------------------------------------------------ |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The address the table is served under, or an empty string when the collection has no guid. |

### Remarks

The form is `{collectionGuid}_{localeCode}`. A guid survives renaming the collection, so this is the address a stored reference should use. Returns an empty string when the collection has no shared data or its guid is unset.

Additional Resources: [AssetProviderEditor.TableAddress](/engine/6000.7/script-reference/unity/localization/editor/assetprovidereditor/tableaddress.md)
