# ClaimsPath(string)

> Returns whether this provider should serve a collection saved at a given path.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Localization.Editor](/engine/6000.7/script-reference/unity/localization/editor.md)
* **Assembly:** UnityEditor

```csharp
public virtual bool ClaimsPath(string assetPath)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The collection asset path.

### Returns

| Type                                                          | Description                                                  |
| ------------------------------------------------------------- | ------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` when the provider claims the path; otherwise `false`. |

### Remarks

The decision is made from the path. The base implementation makes no claim.
