# AssetEntryBase

> Creates an empty entry.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Localization](/engine/6000.7/script-reference/unity/localization.md)
* **Assembly:** UnityEngine.LocalizationRuntimeModule

## AssetEntryBase()

Creates an empty entry.

```csharp
protected AssetEntryBase()
```

## AssetEntryBase(long)

Creates an entry for a key id.

```csharp
protected AssetEntryBase(long keyId)
```

### Parameters

**** (\[long]\(https\://learn.microsoft.com/dotnet/api/system.int64)): The stable key id.
