# LoadAsync()

> Loads the object asynchronously. Returns an awaitable that completes when loading is finished.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Loading](/engine/6000.7/script-reference/unity/loading.md)
* **Assembly:** UnityEngine.ContentLoadModule

```csharp
public Awaitable<T> LoadAsync()
```

### Returns

| Type                                                                      | Description                                                            |
| ------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [Awaitable\<T>](/engine/6000.7/script-reference/unityengine/awaitable.md) | An awaitable that yields the loaded object, or null if loading failed. |
