# GetContentDirectories()

> Retrieves an ordered list of content directories.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Loading](/engine/6000.7/script-reference/unity/loading.md)
* **Assembly:** UnityEngine.ContentLoadModule

```csharp
public static ContentDirectoryHandle[] GetContentDirectories()
```

### Returns

| Type                                                                                                  | Description                                                                                                                                                                      |
| ----------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [ContentDirectoryHandle\[\]](/engine/6000.7/script-reference/unity/loading/contentdirectoryhandle.md) | An array of ContentDirectoryHandle, where each handle represents a registered content directory. The content directories are sequenced according to their order of registration. |
