# GetIntegrationTimeMS()

> Gets the target duration allowed per frame to integrate loading or unloading objects, in milliseconds.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Loading](/engine/6000.7/script-reference/unity/loading.md)
* **Assembly:** UnityEngine.ContentLoadModule

```csharp
public static float GetIntegrationTimeMS()
```

### Returns

| Type                                                          | Description                           |
| ------------------------------------------------------------- | ------------------------------------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | The integration time in milliseconds. |
