# Execute(int, int)

> Function operation on a "batch" of data contained within the job.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Jobs](/engine/6000.7/script-reference/unity/jobs.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
void Execute(int startIndex, int count)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Starting index of job data to safely access.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Number of elements to operate on in the batch.
