# FlushEarlyInits()

> Used by automatically generated code. Do not use in projects. Calls all EarlyInit delegates and clears the invocation list

## Definition

* **Type:** Method
* **Namespace:** [Unity.Jobs](/engine/6000.7/script-reference/unity/jobs.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public static void FlushEarlyInits()
```
