# DefaultTicksPerSecond

> The default rate is 141120000 ticks per second. This value can represent most frame rates in a lossless way.

## Definition

* **Type:** Field
* **Namespace:** [Unity.IntegerTime](/engine/6000.7/script-reference/unity/integertime.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static readonly RationalTime.TicksPerSecond DefaultTicksPerSecond
```
