# FlagsChanged

> Event that is invoked when flags on hierarchy nodes are changed.

## Definition

* **Type:** Event
* **Namespace:** [Unity.Hierarchy](/engine/6000.7/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyCoreModule

```csharp
public event HierarchyViewModel.FlagsChangedEventHandler FlagsChanged
```

### Remarks

Additional Resources: [HierarchyViewModel.FlagsChangedEventHandler](/engine/6000.7/script-reference/unity/hierarchy/hierarchyviewmodel/flagschangedeventhandler.md), [HierarchyViewModel.BeginFlagsChange](/engine/6000.7/script-reference/unity/hierarchy/hierarchyviewmodel/beginflagschange.md), [HierarchyViewModel.EndFlagsChange](/engine/6000.7/script-reference/unity/hierarchy/hierarchyviewmodel/endflagschange.md)
